Zen Nippon Kendō Renmei Iaidō

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Zen Nippon Kendō Renmei Iaidō (全 日本 剣道 連盟 居合道) is the iaidō style of the All Japan Kendo Federation. It is also known as seitei iaidō (制定 居合道), ZNKR iaidō or 'zenkenren' iaidō (全剣連 居合道).

Seitei iaidō has been adopted by a number of iaidō schools such as Musō Shinden-ryū and Musō Jikiden Eishin-ryū and consists of twelve kata or forms.

Kata

Below are listed the twelve seitei kata with accompanying translations and bunkai (scenarios).

  1. Ipponme: Mae (前) (Front). From seiza, an opponent is seated in front. Sensing his intention to attack, you take the initiative and kill him.
  2. Nihonme: Ushiro (後ろ) (Behind). The same as Mae, except the opponent is seated directly behind. The sword is drawn whilst turning towards the enemy.
  3. Sanbonme: Ukenagashi (受け流し) (Receiving parry). From seiza, an opponent attacks from your left. You stand up, parry his blow and counter with a decisive cut.
  4. Yonhonme: Tsukaate (柄当て) (Tsuka strike). From tatehiza. An opponent is seated directly in front and another behind. The front opponent is struck with the hilt (tsuka) of your sword. Both enemies are then killed with a downwards cut.
  5. Gohonme: Kesagiri (袈裟切り) (Diagonal cut). Whilst walking, an enemy attacks from in front. A smooth cut is made diagonally upwards and then diagonally downwards.
  6. Ropponme: Morotezuki (諸手突き) (Two-hand thrust). Whilst walking, you are attacked from in front and behind. The enemy in front is struck across the face, followed by a downwards cut to each attacker.
  7. Nanahonme: Sanpōgiri (三方切り) (Three-directional cut). Whilst walking, three enemies appear: one to each side and one in front. The enemy on the right is cut in the head, and a downwards cut made to the enemies on the left and front.
  8. Happonme: Ganmenate (顔面当て) (Strike to the face). Two enemies appear: one in front and one behind. The enemy in front is struck in the face with the tsuka. After turning, the enemy behind is stabbed. The front enemy is then killed with a downwards cut.
  9. Kyūhonme: Soetezuki (添え手突き) (Joined-hand thrust). Whilst walking alongside an enemy on your left, you step back to cut him, and then stab him.
  10. Jupponme: Shihōgiri (四方切り) (Four-directional cut). Whilst walking, an enemy appears to your upper right and another to your lower left. As you dispatch them, two more enemies appear at the lower right and upper left, whom you also defeat.
  11. Juipponme: Sōgiri (総切り) (Complete cuts). Multiple enemies appear from in front. You parry an incoming strike, and then proceed to make five cuts to kill the enemies.
  12. Junihonme: Nukiuchi (抜き打ち) (Sudden strike). An incoming cut from in front is evaded and countered with a downwards cut.

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